The Jonbar Point
The Jonbar Point has been the result of our first participation in the Ludum Dare, specifically its 32th edition. That event consists on creating a game on 72 hours according to a certain subject chosen by vote by the community who participates in the Jam.
This competition, although doesn't have prizes, it's an experience which provides the opportunity of working as a team against the clock and testing your developing skills. No without troubles we got to make a finished version of what could be a bigger game. The proposed theme this year was 'an unconventional weapon' and after a long brainstorming, we came out with an idea: our game would be about an interstellar traveler, a galactic researcher who uses holograms of important historical events in the history of mankind contained in an old space probe as a weapon to advance and overcome various obstacles. Too weird? Try to play and then you will understand better.
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | No Wand Studios, Nazhor, johnny.JPG |
Genre | Adventure |
Made with | Unity |
Tags | 2D, Dystopian, Exploration, Ludum Dare 32, Minimalist, Pixel Art, Post-apocalyptic, Sci-fi, Story Rich, Walking simulator |
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